Personification Races

Turn anything into a race and kids are ready to play! Personification races are great for reviewing and practicing personification. Like Acrostic and Onomatopoeia Races, personification races are really easy to conduct and play.

In addition, this game helps students strengthen their ability to write descriptively.

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SETTING UP THE GAME

This game does not require the winner spinner so you can literally play it any time and any where.

Smaller Groups

1. For smaller groups (up to 8), divide the board into 4 sections. Assign a pair to each section.

large classroom whiteboard

Larger Groups

2. If you’re working with larger groups, divide the group into pairs. Give each pair a small white board, dry erase marker and a sock to serve as an eraser. You can purchase a class pack on Amazon*.

stack of individual whiteboards
dry erase markers, personification races
socks that serve as an eraser, personification races

Mixed Ages and Abilities

3. When working with groups of mixed ages and abilities, pair the students older or advanced with younger or struggling. Older students take a turn together. Then, the younger students take a turn.

NOW TO PLAY!

  1. First, call out a noun that is a thing and write it on the whiteboard.
  2. Second, the students race to write a personification statement. In the sentence, the noun has to do a human action.

Examples

Sample words and sentences include:

Sun: The sun fell asleep.

Snow: Snow hugged the mountain tops.

Grass: The grass cringed every time a shoe stepped on it.

Here are more words you can use: Leaves, wind, rain, sand, cacti, clouds, sky, moon, flowers, water, mountains, lighthouse, pumpkin pie, race car, lightning, waterfall, rocket, oreo cookie, shoes etc.

Earning Points

3. In order to earn a point, the sentences have to have a capital letter, spacing, correct spelling and a period at the end.

4. Once they’ve completed their sentence, students don’t say anything. They just hold up their white board.

personification races

5. Look at it. If there is one mistake, hold up 1 finger. If there are 2 mistakes, 2 fingers, 3 mistakes, 3 fingers, 4 mistakes, 4 fingers. When there are no mistakes, students get a thumbs up and tally a point.

6. Students who have a mistake continue to correct the sentence until you give them a thumbs up.

7. Students who get a thumbs up right away can continue to write more sentences, earning more points while they wait for every student to finish their one sentence.

8. Once each pair has correctly written the sentence, move onto the next turn.

9. Continue play until your allotted time runs out!

Print the Instructions

For a more challenging game of personification, you can play Personification Statements 4-11.

Both games go great with the writing prompt titled, Writing With Personification.