Spelling/Vocabulary-4-11 Words

This has been a winner game with my students EVERY TIME !!!

*This post contains affiliate links.  For more information, see my disclosures here.*

And this game makes buying your spinners* so worth it! You need two magnetic spinners to play.

(If you haven’t read my full post on the winner spinner you won’t want to miss it!  It gives you a long list of game ideas that are so easy to run and super fun for the kids.  Check out the full post here.)

You’ll first need to decide what spelling pattern or vocabulary you’re working on and how many words you want to focus on.  Then, set up and play!

  1. Draw two circles on the white board, (a chalk board or Smart Board can work also).
  2. Divide the first circle into 2, 3, 4, or 8 sections (according to the number of words you want the children to focus on).


3. Fill that circle with words that fit a specific spelling pattern OR list of vocabulary that you’re working on.

For example, one camp I simply wrote the words use and used in a two piece circle.

Another camp we focused on the words could, would and should.

An eight piece circle can be filled with irregular past verbs, contractions etc.

If you’re working on animal, biology, countries or Spanish vocabulary, the circle can be filled with those words.  The possibilities are endless!

So, fill the first circle with the specific words that you want the children to practice.

4. Then, fill the second circle with the numbers 4-11.

For smaller groups (up to 8) I divide a large classroom whiteboard into 4 sections.  A pair is assigned to each section.

For larger groups, or if I don’t have a classroom whiteboard, I divide the group into pairs.  I give each pair a small white board, dry erase marker and a sock to serve as an eraser.  You can purchase a class pack on Amazon*.


5. A pair of campers spins the two spinners for the whole group.

6. One partner in each pair takes a turn writing a sentence using the word spun and using the number of words spun to form the sentence.

For example, after the gumball machine writing lesson, we played this game using names of Candy.

Campers spun the #5 and the word TWIX.  Here were some of their examples:

The sentences can be normal or super silly!

In order to earn a point, the sentences have to have a capital letter, spacing, correct spelling and a period at the end.

7. Once they’ve completed their sentence, they don’t say anything.  They just hold up their white board.

I look at it.  If there is one mistake, I hold up 1 finger.  If there are 2 mistakes, 2 fingers, 3 mistakes, 3 fingers, 4 mistakes, 4 fingers.  If there are no mistakes, I give them a thumbs up and they tally a point.  If they have a mistake, they continue to correct the sentence until I give them a thumbs up.

Campers who get a thumbs up right away can continue to write more sentences, earning more points while they wait for every camper to finish their one sentence.

Once each pair has correctly written the sentence, then we move onto the next turn.  We continue until each pair has had a turn to spin or  until the time we have allotted runs out!

Here are the instructions for you to print out and use.

I’ve played this game using:

The words couldn’t, wouldn’t and shouldn’t in the Beach-Journal prompt

Fair vocabulary in the State Fair descriptive prompt

Candy Brands in the Gumball Machine instructions prompt

The words use and used in the Chopsticks Vs. Forks and Knives prompt

Ingredient words in the Reindeer Sandwich-Instructions prompt

The words Fossa and Lemur in the 3 Little Lemurs and the Big Bad Fossa prompt

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